The military has been using games and game technology for almost half a century • and in almost every aspect of their work, from suicide prevention to recruiting, Cyberwarfare to Post-Traumatic Stress Disorder. The time has come for a new breed of video games: games for a civil society. How are nonprofits, artists and other activists using game technology to addressing the most pressing issues of the day: from poverty to climate change, global conflict to human rights. Suzanne will show games like Darfur Is Dying, a game about the conflict in Sudan which has been played by more than 3 million players and generated more than 50,000 actions including letters to congress, and Food Force, a game created by the UN's World Food Program which takes the player inside the life of a humanitarian struggling to feed the poor in sub-Saharan Africa.
Video games are a young medium, less than 40 years old. Some would say they are at a place much like film was in the 1960s • on the cusp of emerging as serious and sophisticated media capable of embodying more complex and meaningful content. Suzanne Seggerman, President and Co-founder of Games for Change, a nonprofit at the center of a new movement of games for positive social change, will discuss games in their evolving role in culture, highlighting indicators of their evolution such as museum collections and university study, and will go inside some of the latest "games for change" • games about poverty, climate change and global conflicts.
Suzanne Seggerman, President and Co-founder of Games for Change, will discuss the rise of a new genre of video games • deeply engaging games that embody real world issues such as poverty, climate change, human rights. She will go inside some of these new worlds and show how they might help move the dialogue forward on pressing global issues, and why these games might be our best hope for creating meaningful and lasting social change. She'll show games like Peacemaker, about the conflict in the Middle East; and A Force More Powerful, a training tool for resisting oppression created with the leaders of the Serbian Revolution. Suzanne believes the next "An Inconvenient Truth" will be a game • and she's going to show you why!
Suzanne Seggerman is a keynote speaker and industry expert who speaks on a wide range of topics such as Games for A Civil Society: Learning Tricks & Technology from the Military for Public Interest Issues, Games Are Growing Up: Exploring the Emerging Role of Video Games As Meaningful Culture and Real World Games, Real World Impact: How Video Games Will Change The World. The estimated speaking fee range to book Suzanne Seggerman for your event is available upon request. Suzanne Seggerman generally travels from Kenya and can be booked for (private) corporate events, personal appearances, keynote speeches, or other performances. Similar motivational celebrity speakers are Alexandra Cousteau, David Goodman, Amy Goodman, Hugh Evans and Raj Patel. Contact All American Speakers for ratings, reviews, videos and information on scheduling Suzanne Seggerman for an upcoming live or virtual event.
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